Viktor Commelin

Applications & Video Games Programmer

Engineering student at ISART Digital. Passionate about AI and physics simulation.

Technical Projects

Slay the Consul

Play as a revolutionary infiltrating Napoleon's mansion. Developed with C++ and Blueprints. Features stealth mechanics and knockout systems.

Unreal Engine C++

Solar System Simulation

Real-time simulation using Newtonian gravity. Features stable orbits and visualization tools for orbital mechanics.

Unity Physics

Eclipse

2.5D puzzle-platformer focused on light and shadow mechanics. Developed by a multidisciplinary team.

Unity C#

Tower Platformer

3D platformer developed on Unreal Engine. Focused on level design and final boss encounter.

Unreal Engine Blueprints
In Progress

Stalker (AI Project)

Development of a complex algorithmic AI. Features player behavior analysis and predictive movements.

Unity C#

Expertise

Core Tech

  • C / C++ / C#
  • Unreal Engine
  • Unity

Specialties

  • Graphics Programming
  • AI Algorithms
  • Physics Simulation

Soft Skills

  • Teamwork
  • Communication
  • Attention to Detail

Languages

  • English (C2)
  • Slovak (B2)
  • Italian (B1)